Scotteh
EUW
Vayne
Everyone who has posted their info so far, I have added you to the OP so it's easy to find each other's info and play together.
Post your information if you'd like for me to add it to the OP.
Also, does anyone know how to get rid of "double space" format when I hit enter?
shift+enter is normal space is all I know
I play a few games a day usually and my play time has just been increasing since I'm getting better and more confident about my play while learning better mechanics. I sometimes don't play as much as I'd like because I get caught up watching streams or other random League information videos.
And Ahri is fucking dope right now. You'll rip through people if you're able to land your skill shots.. I just wish I played her when DFG was still around.
damn, way to go, man... I'm like level 26 and can't play ranked yet :(
Thanks dude. I managed to go from Gold 4 to Diamond 5 in 120 games (70W/50L). It was a constant grind as much as possible but I tore through it seeing as I peaked at Plat 4 last season. I never really tried for Diamond after hitting Plat though, I just went straight to Plat on a smurf and on my brothers fresh account.
The game really "starts" at level 30. Ranked is an entirely different feel from Normals, in my opinion. Plus, you can add to a way you play a champion with a full rune page and mastery setup. You will learn, given the mindset to want to learn, that you are always discovering new things and tricks and ways to improve. You should add me.
Was just reading through the older posts of this thread: Ahri's getting nerffed? When is that supposed to happen? I don't want to go back to Zed ;_;
Her Q is getting a mana increase:
- COST 55/60/65/70/75 mana ⇒ 65/70/75/80/85 mana
Her W is getting a slight buff in one area + several nerfs:
- Fox-Fire's rotation speed has been increased by ~30%. This means if Ahri's hitting a champion with Fox-Fire at maximum range, she won't have to wait as long for her other Fox-Fires to rotate closer.
- DAMAGE 50/80/110/140/170 magic damage ⇒ 40/65/90/115/140 magic damage
- ACQUISITION RANGE 650 ⇒ 550
Her Ultimate is getting a nerf as well:
- ACQUISITION RANGE700 ⇒ 600
grats thaggles, never played ranked even when I was decent.. everybody made it sound like a terrible experience lol
There's a really good post on Reddit about the Ahri changes the last few patches and why they're fucking stupid.. the movement speed buff from her Q wasn't necessary or asked for to begin with and now they're nerfing her other viable traits because of it
http://www.reddit.com/r/leagueoflegends/comments/2ul5us/the_recent_nerfs...
TL;DR: Riot's balancing approach does not solve the core problems. Make Ahri vulnerable early game by tying her Q mobility to her ultimate rank and cut the mobility in half if the ultimate is on cooldown to make her vulnerable during key windows. Do not reduce the range on Foxfire, it will have lower effective range than Irelia's stun which is ridiculous. Change the Rylai's interaction to AoE to reduce the slow and lower the damage as the burst is too high. The cooldown can stay at 5. Make her squishier lategame to punish her if she gets hit since she is a kite mage.
Guess you can add me to that list, I'd be happy to play with some THFers.
SN: Bjorn248
Position: Any...but favorite champs include Ezreal, Lee, Riven, Ori, Graves, Ashe, Janna, and Shen. I'll gladly play others/fill though, as I feel that I have built up decent general mechanics that I can use with any champ.
Also, I have accounts in NA, EUW, and Korea.