The BRAND NEW Talk About Anything Halo Related Thread!

I dun get it
Everything short of the awkward conversation with GS and Johnson talking about aspect ratios is still in the game, just plays out in real time.
is anyone following the "Hunt the Truth" thingy 343i did for the H5 release? If so, would someone dig it to make a thread about it? there is lots of info about it here (and also some here), and i think as the halo forum we kinda need a thread about this. 

anyway, here is a cute little voice recording

We do, it's called Halo 5: Guardians Discussion.

cool. not that active anymore on the newer halo's, so i rarely ever visit them threads. couldn't find a thread about it on it's own so i figured i'd check.

EDIT: well that hasn't been very active yet...

April 15-19th always makes me remember the h2 xbl shutdown times and my adventures, this is what we made last year

https://www.youtube.com/watch?v=lpeI15VA6rM

>2012

>Not mocapping animation

I know they used it for campaign and Blur used it for all of the cinematics they made. Weird that they wouldn't for mp animations. Great job by that guy though, very fluid and natural movements for keyframing the whole thing.

Soooo CoD was hilariously the first modern shooter to remove sprint and return to the Unreal/Quake style momentum based movement while maintaining full control over your weapon at all times?

 

https://twitter.com/charlieINTEL/status/591722240682496000

im fairly certain Cliffy B is working on a PC FPS with his new company that goes back to that style of gameplay.
im fairly certain Cliffy B is working on a PC FPS with his new company that goes back to that style of gameplay.
I'm sure it's never entirely gone away, I was commenting more on the major AAA titles that jumped on that mechanic over the last decade.